CARRYING CAPACITY |
Light |
58.50001 |
Medium |
117 |
Heavy |
175.5 |
Lift Over Head |
175.5 |
Lift Off Ground |
351.0001 |
Push or Drag |
877.5001 |
COINS |
pp: 4
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gp: 4
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sp: 2
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cp: 9
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VALUABLES |
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EXPERIENCE POINTS |
Current: 47238
Next Level: 55000
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DESCRIPTION |
Eye Color: Pale Blue, Hair Color: Blonde
Deity:
Back story:
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NOTES |
SA:
SQ:
COM: 24 (Tome of Leadership & Influence +4)
HEALING DOMAIN Granted Power: You cast healing spells at +1 caster level.
Healing Domain Spells 1 Cure Light Wounds: Cures 1d8 damage +1/level (max +5). 2 Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10). 3 Cure Serious Wounds: Cures 3d8 damage +1/level (max +15). 4 Cure Critical Wounds: Cures 4d8 damage +1/level (max +20). <== 5 Cure Light Wounds, Mass: Cures 1d8 damage +1/level (max +25) for many creatures. 6 Heal: Cures 10 points/level of damage, all diseases and mental conditions. 7 Regenerate: Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35). 8 Cure Critical Wounds, Mass: Cures 4d8 damage +1/level (max +40) for many creatures. 9 Heal, Mass: As heal, but with several subjects.
SUN DOMAIN Granted Power: Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead.
Sun Domain Spells 1 Endure Elements: Exist comfortably in hot or cold environments. 2 Heat Metal: Make metal so hot it damages those who touch it. 3 Searing Light: Ray deals 1d8/two levels, more against undead. 4 Fire Shield: Creatures attacking you take fire damage; you're protected from heat or cold. 5 Flame Strike: Smite foes with divine fire (1d6/level damage). 6 Fire Seeds: Acorns and berries become grenades and bombs. 7 Sunbeam: Beam blinds and deals 4d6 damage. 8 Sunburst: Blinds all within 10 ft., deals 6d6 damage. 9 Prismatic Sphere: As prismatic wall, but surrounds on all sides.
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FEATS/SPECIAL ABILITIES |
Armor Proficiency (Heavy) |
Armor Proficiency (Light) |
Armor Proficiency (Medium) |
Extra Turning |
Scribe Scroll |
Shield Proficiency |
Simple Weapon Proficiency |
Domains (Clr) |
Spontaneous Casting (Clr) |
Turn or Rebuke Undead (Clr) |
Domain Healing (Clr) |
Aura (Clr) |
Bonus Languages (Clr) |
Domain Sun (Clr) |
Augment Healing |
Aura of Warding (Rad) |
Divine Health (Rad) |
Empower Healing (Rad) |
Extra Greater Turning (Rad) |
Quicken Turning |
Radiance (Rad) |
Turn Undead (Rad) |
Spontaneous Domains |
FEAT NOTES |
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LANGUAGES |
Common |
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