11-06-2018, 03:07 PM
Yes, Symon and Bahiyya did find the captain's log as well as some maps, lists of routes, etc. Thus far, Bahiyya has made a Decipher Script roll for the maps/routes, but I rolled super-low on the roll to decipher the Log, so the Log remains an unread enigma for now. Part of the reason that Bahiyya kept summoning a private, our-party-only meeting in our quarters, is in fact to display and discuss these findings. (There is a second reason, too, which will be made apparent in the next game session.)
On another note, I see that Kearse has the Amanuensis orison. That's wonderful! I strongly encourage Kearse to use that orison to copy key portions of the log and/or maps. For two reasons: (1) Because copies/backups are always good, especially when you're being tossed around on the ocean; and (2) if we decide to reveal any of these writings to the captain or others -- for example, "Hey, Lyrlord, have you ever been to this location here, or seen this poem?" -- it may be wiser to reveal only that portion of the writings, rather than waving around the entire journal, map, or whatever.
(Lyrlord, remember, is the merchant who's into maps, lore, oddities, and whatnot, and who had actually encountered the Earth Wyrd before and related some of that information to our party. He may be a good person to talk to about our findings, particularly if we are unable to decipher the Captain's journal on our own.)
As for re-enacting the ill-fated voyages of the "Dagon," "Call of Cthulhu," and other such stories, I'm just not going to dwell on that. Too horrifying.
On another note, I see that Kearse has the Amanuensis orison. That's wonderful! I strongly encourage Kearse to use that orison to copy key portions of the log and/or maps. For two reasons: (1) Because copies/backups are always good, especially when you're being tossed around on the ocean; and (2) if we decide to reveal any of these writings to the captain or others -- for example, "Hey, Lyrlord, have you ever been to this location here, or seen this poem?" -- it may be wiser to reveal only that portion of the writings, rather than waving around the entire journal, map, or whatever.
(Lyrlord, remember, is the merchant who's into maps, lore, oddities, and whatnot, and who had actually encountered the Earth Wyrd before and related some of that information to our party. He may be a good person to talk to about our findings, particularly if we are unable to decipher the Captain's journal on our own.)
As for re-enacting the ill-fated voyages of the "Dagon," "Call of Cthulhu," and other such stories, I'm just not going to dwell on that. Too horrifying.