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Things to do and Discuss ...
Forum: Erath Miscellany
Last Post: frenzied67
03-18-2023, 03:43 PM
» Replies: 4
» Views: 57
Enkili Level 8
Forum: Level-Up Information
Last Post: frenzied67
03-05-2023, 02:03 AM
» Replies: 2
» Views: 85
Rodor Lvl 8
Forum: Level-Up Information
Last Post: rimmermac
03-04-2023, 08:43 PM
» Replies: 0
» Views: 26
Leiya Level 8
Forum: Level-Up Information
Last Post: Xura
03-04-2023, 01:50 PM
» Replies: 0
» Views: 29
Enkili Level 7
Forum: Level-Up Information
Last Post: frenzied67
09-30-2022, 12:06 AM
» Replies: 0
» Views: 205
Game Session Recaps
Forum: Erath 5e Background
Last Post: frenzied67
09-18-2022, 07:51 PM
» Replies: 7
» Views: 2,832
Enkili Level 5 and 6
Forum: Level-Up Information
Last Post: frenzied67
05-01-2022, 08:55 PM
» Replies: 2
» Views: 712
February 6 game chat (aka...
Forum: Erath Miscellany
Last Post: frenzied67
02-07-2022, 11:37 PM
» Replies: 5
» Views: 1,083
Blaylocke level to 5
Forum: Level-Up Information
Last Post: Long John
11-28-2021, 02:02 PM
» Replies: 0
» Views: 392
Water Rovers
Forum: Erath Miscellany
Last Post: frenzied67
11-18-2021, 02:08 PM
» Replies: 0
» Views: 413

  Things to do and Discuss in The Freehold
Posted by: frenzied67 - 03-05-2023, 08:29 PM - Forum: Erath Miscellany - Replies (4)

We could pose as possible buyers sent by Buskar the Rat to Gaervin Plithy, the dock official.  Enkili hopes that Leiya's mind reading spell/ability will pick up the man's thoughts as he is being questioned, but he does not know the drawbacks/dangers of using Detect Thoughts.  Also, before the questioning Enkili would like to study Gaervin and anyone with him for a few days, sizing them up with his Know Your Enemy ability, learning their Strength, Dexterity, Constitution, AC, Hit Points, total class levels, and number of fighter levels as compared to his.  That will take a total of seven minutes of study on each person involved.  As a matter of reflex, Enkili will also do the same with Lord Bercel and everyone else they may meet.  Enkili is also into going to this Black Lighthouse of Jolrael's.  If the warehouse proves too expensive to acquire, there is also the Inn where everyone had been slaughtered to frame us.  The property value is sure to be... low because of that.

We should invest in some disguise kits and begin a wardrobe.  Enkili does not want to survail Gaervin looking like himself.  We know the Chained Wings has spread our likenesses around and have placed orders to take us out.  Does anyone have illusion magic? 

Since Enkili can't disguise his Mandagan heritage he will play with it.  As part of his disguises he will utilize a shemagh (Arabic head covering), turban 1 (middle eastern), and turban 2 (Hindu style). Of course will need Blaylocke's assistance in creating the other portions of the disguise to alter his features. Disguise kits cost 25 gp.

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  Rodor Lvl 8
Posted by: rimmermac - 03-04-2023, 08:43 PM - Forum: Level-Up Information - No Replies

Pretty straight forward:
Avg HP increase
I get to learn 1 new spell from any school - Alter Self (PHB pg. 211)
And taking a feat instead of an Attribute increase: Healer PHB pg. 167

Rodor shadows Leiya while she performs healing duties. He's decided that, with recent events, it's best to pickup some skills outside of his profession in case he finds himself in an emergency situation without a healer and some of the more... virtuous characters are rubbing off on him.

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  Leiya Level 8
Posted by: Xura - 03-04-2023, 01:50 PM - Forum: Level-Up Information - No Replies

Leiya Tevorova
Level 8

Ability point increase: Wisdom, please. I'm (presumably) becoming wiser (as well as sadder), so let's grab that increase in bonus.

I believe that's the only choice-based thing I have; all else is automatic.

I can take the Average in terms of HP increase.

Leiya will be reporting (via magic or in person) to her religious superiors, as well as to Wellborne and, if needed, to anyone else at Jolrael's Guild (for example, the caretakers at the farmhouse safehold). She'll be reporting the events as well as extolling Jolrael's bravery, and imploring aid to see if he can be recalled somehow to the land of the living.

If there are any local shrines or groups devoted to Quendi, she'll visit them too, and pray in Jolrael's honor. (And also see if those followers know of ways to recall Jolrael.)

If able, she'll continue to try a Sending spell periodically to Miri (the little orphan). Also retroactively -- if Miri's stuffed bunny (can't recall its name without my notes, sorry!) was left behind in the temple after Miri's disappearance, Leiya will have taken the bunny for safekeeping (and periodic weeping).

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  Enkili Level 8
Posted by: frenzied67 - 02-19-2023, 10:42 PM - Forum: Level-Up Information - Replies (2)

Enkili Harbhamit Pesar Al Madii
Class:  Fighter, Battlemaster
Hit Dice: 8.  Taking average h.p.= 6+3=9 (Enkili will gain 16 hp points this level due to increasing his Con score and taking the average hit points for the class)72 hit
    points total.
Proficiency Bonus: remains +3
Features:  Ability Score Increase- Strength +1 (20+5), Constitution +1 (16 +3).

On the little off time between training, Enkili would like to enquire about building a house wagon or trading their existing wagon in for one.  This is just for learning purposes, as he is devoting all his funds for trying to revive Jolrael.

As far as off duty activities, other than asking about house wagons, is researching the Sainted Sword. What is a coin made from stone, where can one find a song stolen from dirt (should ask Blalocke about that one, too), and where is this knife from under the hills?


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  Enkili Level 7
Posted by: frenzied67 - 09-30-2022, 12:06 AM - Forum: Level-Up Information - No Replies

Enkili Harbhamit Pesar Al Madii Level 7 (Enkili Twicecursed)

Hit Points:  = Take average: 6+2
Proficiency Bonus= remains +3

Features: Martial Archetype Feature=  Archetype bonus- 2 maneuvers 5) Trip Attack, when I hit a creature with a weapon attack, I can expend one superiority die to attempt to knock the target down.  I add the superiority die to the attacks damage roll, and if the target is large or smaller, it must make a strength saving throw.  On a failed save I knock the target prone.  6) Menacing Attack, When I hit a creature with a weapon attack, I can expend one superiority die to attempt to frighten the target.  I add the superiority die to the attack’s damage roll, and the target must make a Wisdom Saving Throw.  On a failed save, it is frightened of me until the end of my next turn.

Know Your Enemy (PHB p74)
If you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own. The DM tells you if the creature is your equal, superior, or inferior in regard to two of the following characteristics of your choice:
    • Strength score
    • Dexterity score
    • Constitution score
    • Armor Class
    • Current hit points
    • Total class levels (if any)
    • Fighter class levels (if any) 
(Knowing your Enemies AC and HP is the best use of this ability!)

+1 superiority dice =  5d8’s +1d6

Question, are we going to get Wolf's wagon and mules?  Were the chest and lockboxes found in Murieb's lair in good enough shape to keep, if so Enkili would like to use them on the wagon?
If not Enkili is going to buy a covered wagon and four draft horses (60gp for wagon and 200gp total for draft horses)
4 sets of blinkers to help keep the horses manageable (4gp)[264gp tot.]
While training Enkili attempted to write letters to the High Harbhamit and his beloved Uncle Mardus, as part of the curse his pens kept breaking until Enkili gave up on writing his family.
6ink pens (12cp) {2 pens survive}
4 bedrolls, spares just in case.  (4gp)
box of 200 caltrops and 20 bags (11gp,20cp)
A grooming kit (5sp)
2 fine locks (100gp)
6 mess kits (12sp)
6 bars of soap (12cp)
50' ball of string (1sp)
6 Weaponblack (6gp)
Composite Longbow (125gp) 1d8 piercing + strength mod.  3#.  Ammunition, 180/720, Heavy, special (add strength to damage rolls but use dex to hit),2handed.
2 quivers and 40 arrows (4gp)
2 locks (20gp)
2 barrels (6gp) [542gp, 2sp, 3cp total]

Enkili would like to give 1 quiver and half his shortbow arrows to Blaylocke, the other quiver and other half of the arrows to Riardon.  He will sell his old shortbow as he will now be using the composite longbow for the forseeable future.  I am assuming Enkili spent an hour grocking with the Sainted Sword the first time they camped Wink

Downtime Activity: Since most of the lore was written long after the facts, Enkili will try to research the Sainted Sword. The Sainted Sword may not be the blade's real monicker since his ancestors disdained the art of reading and writing (with a few exceptions) until after Mahkim took the weapon back. All that is known is suspect since a huge veil of secrecy had been placed on the subject, the only facts are 1) Mahkim gave the sword to the Harbhamits to help defend the people. 2) A High Harbhamit broke the covenant with Mahkim by trying to make himself king using the sword, and the blade was taken back after this usurper had been pulled down.

Enkili Twicecursed is still figuring out what to tell Al'marihm, the poor skull that chose Enkili as his ticket home.  Ticket revoked due to unforseen Efreet connivance.


The Lament of the Twice Cursed
Words shared on the road to Anstarre

“All I have ever wanted since leaving was to return home, to see my much loved Uncle Mardus and his boyfriend Xercesus again.  I wanted to be a part of the grand parties Xercesus throws to force my uncle, the great general, to be social.  Xecesus is easily the premier chef in all of Al Madii.  I would claim that he is one of the best chefs in all Mandagar….  I am having a hard time remembering his face now, and it has not even been a year since my leaving.

“Finding the Sainted Sword was supposed to be the end of my unwanted banishment….  No, the truth is that I was never supposed to be the one to find this blade.  I was never the man of good character that the High Harbhamit and others thought me.  They would have had me stoned in a city square if they had known of my visits to the brothels I used to frequent.  I am sure that this is a trick of Murieb against Mahkim, whom he hates above all others.  My touch upon this blade must be an affront to the god of my people, and a means for that evil efreet to exact revenge on  the Harbhamit clan for being a thorn in his scheming posterior for so many centuries.

“I believe it is fated for me to fail and fall soon.  When that day comes I would have a favor of you.  I know I do not have the right to beg boons, but this is not strictly for me.  The skull of Al’marihm tasked me with delivering his remains to the Sacred Oasis far south of Al Madii in Mandagar.  Could you perform the deed I am no longer able to complete, as this is the second time a curse has stolen choice from my hands?”

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Exclamation February 6 game chat (aka frying pan/fire)
Posted by: Xura - 02-04-2022, 09:04 PM - Forum: Erath Miscellany - Replies (5)

... aka holy crap!, as in actual crap, because we are running for our lives in a sewer. Our Thieves' Guild contact is dead (and we're framed for the murder); the local Melwenite church has been subverted and is running a child-trafficking ring from its basement. (Did anyone see if they served pizza?) None of us know anybody in the city. Some of the guards are corrupted. The Thieves' Guild seems driven underground or expunged/killed. The Wizards' Peak Guild chantries are hidden or non-existent. It looks pretty grim for our heroes.

The question becomes, What are we going to do about it? We came here to stop the Chained Wings, and instead they seem to have stopped us. Various options and ideas are out there, including but not limited to:

  • Find shelter in an abandoned building in the city
  • Approach other organized crime syndicates in the city, and attempt to work with them or get their help
  • Leave the city and take up some other pursuit (Enkili's sword, owlbear blood, etc.)
  • Drink heavily and bemoan our current career choices

One thing that Leiya will do, once she can refresh her spells, is to cast Sending. This spell is basically telepathic Twitter. She can use it once or twice to reach out to allies. I'm thinking Welbourne Huxley; Riardon's Guild contact in Solare; Jolrael's Guild contacts; or similar. I think she will also want to Send to her clergy in the Melwenite temple in Solare. Another idea is our patroness, the Melwenite paladin who sponsored us in the ShieldMeet. I forget her name.

Casting Augury might be beneficial, too, so Leiya might opt to memorize that as well.

Also, speaking of spells: better late than never, I guess, but thanks to some Internet study ("downtime," in game terms, ha ha) I believe I finally understand how 5th ed. cleric spellcasting works! I'd been pretty lost in the weeds, till now. I've also read some guidance on the spells themselves. I believe I'll be better equipped to be of slightly more use to the party, or I hope so. To quote my Dad's old joke, "I may not be good, but at least I'm slow." Big Grin

What about leaving the city temporarily, to obtain help/allies? Maybe we could get help in this Chained Wings caper.

Note also: Leiya is furious, incensed, outraged about the Freehold church subversion. She may even start ... writing strongly worded letters to the editor, or something! No but srsly, that reveal is serious stuff. One day, that fake "priest" guy is going to regret his life decisions.

Also, twice in that session ignored my intuition and tendency to ask about every. tiniest. detail. and it bit our party in the butt, soooo ... I hope our DM will enjoy my renewed interest in Constant Questioning of Everything and I Mean Everything. Tongue

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  Blaylocke level to 5
Posted by: Long John - 11-28-2021, 02:02 PM - Forum: Level-Up Information - No Replies

Character/ Class Archetype: Blaylocke Anvilarm / Bard
5th Level-  Hit Dice/ Hit Die Type- 5 / 1d8 take average
Proficiency Bonus=  +3
Features:  Bardic Insp (d8), Font of Insp
+1 spell known - 3rd Lvl - Dispell Magic

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  Water Rovers
Posted by: frenzied67 - 11-18-2021, 02:08 PM - Forum: Erath Miscellany - No Replies

I have a character concept whose background has him having survival on sea, lake and river.  I was wondering if I could invent a Quantanese clan of water bound nomads who have tie-together boats and rafts?  I envision them as a cultural group who fish and dive for treasures as they bob around the coast, paddle up large rivers, and winter in adjoining lakes.  They are distrusted by the shore people, but their trade is welcome.  During storms they dart their boats up the rivers to get inland as best they can.  In the Japanese language they would call these people Horo-sha Kaiyo (Kaiyo= ocean, Horo-sha= Wanderer and pronounced with long "O" sound).  If you want a Chinese name it would be Jipu sai ren Shui (Jipu Sai Ren= Gypsy, Shui= water).


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  Enkili Level 5 and 6
Posted by: frenzied67 - 11-14-2021, 08:10 PM - Forum: Level-Up Information - Replies (2)

Character/ Class Archetype: Enkili / Battle Master
5th Level-  Hit Dice/ Hit Die Type- 5 / 1d10+2 take average ( isn't it odd that I consistently roll maximum HP under this honor system? )
Proficiency Bonus=  +3
Features:  Extra attack- 2 a round.

Enkili will choose to take 6 HP(+2 Constitution =8HP) rather than roll.  In the downtime between training sessions, he would like to research the Chained Heart Slavers (Chained Wings). That was a dead end last time, so part of the time Enkili will seek word of a great curved blade, that has seven winged bulls engraved upon it, with full moons between the bulls horns, and pentagrams within each of the moons.  He will seek out private libraries or learned sages on the subjects.

Two attacks a round and a +1 to hit!!!  Beware Erath!

This is an actual picture of the S&W M&P revolver in .38 SPL my CoC character has; I had forgotten that this picture was in my demotivational posters.


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Posted by: frenzied67 - 08-14-2021, 12:31 AM - Forum: The Judge's Podium - Replies (1)

Still mulling over an Astral Self Monk build who get to use wisdom in place of strength when they manifest their abilities.  While trying to determine uses for such a character, the idea of disarming an opponent popped up.  I discovered in the Dungeon Master's Guide the rules for disarming an opponent on page 271, under Combat Options.  I was wondering if you would allow this rule into our game as it seems to be optional?  I know the Battlemaster fighter has a maneuver that allows a simplified way to knock items out of foes hands, but no other character seems to have that ability; unless this rule is viable.  As a note, the optional rule says that a disarm is initiated by a weapon attack.  For all intensive purposes the monks unarmed strike is the equivalent of a weapon attack, but is not considered a weapon as far as placing enchantments on your fists; so no Elemental Weapon spells for unarmed strikes.


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