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Burning Slumber Outbreak
#1
Locale:
Settlement Name: Paendley, Barony of Dulrain, Kingdom of Errod.
Settlement Type: Agricultural Manor
Typography: Forested Lowland
Gross Acres: 2210 (Woods: 331, Crops: 906, Pasture: 973)
Cleared Acreage: 1879 (Tenant: 972, Demesne: 907)
Total population: 117 (44 households)

Persons of Note:
Bellan (Village Reeve, answers directly to the Baron of Dulrain)
Dassell (Yeoman, Light Bowman)
Erron (Laborer, visiting the "Hayl & Hearthy" Inn)
Gwenet (Hune's daughter)
Hayl (Innkeeper, proprietor of the "Hayl & Hearthy" Inn)
Hucan (Tinker, Lauley's father)
Lauley (Tinker, Hucan's son)
Hune "Ol' Sod" (Farmer, Gwenet's father)
Laun (Yeoman-Seargant, Light Footman)
Laurew "Lew" (Village Beadle, Bellan's second of authority)
Locke (Innkeeper's Apprentice)
Olotte (Hune's wife)
Trenn (Laborer, visiting the "Hayl & Hearthy" Inn)
Vira (Veterinarian/Midwife)

Background:
Paendley, originally called Paend's Lee, got its name from a leaning stone formation formerly existing just outside the settlement's edge. The town's founding father, a miserly man named Amon Paend, was known to frequent the stone formation at odd hours, and was rumored to have hidden a large portion of his wealth there. Try as anyone might, no one could determine whether the gossip was true or not.
The stone formation collapsed during a particularly heavy rain storm about 57 years ago, leaving signs that a large tunnel had existed beneath it. Since this event coincided with the disappearance of Amon Paend, it was assumed that the old miser met his doom in the collapse. Many attempts were made over the years to dig up Amon's body and treasure, but neither have been found to this day...

Scenario: Erosion from recent rain storms have revealed a small cave; the cave consists of a tunnel leading to two chambers. The larger chamber is at the end, and is rather unremarkable. Of interest, however, is the entrance to the smaller chamber which appears to have been dug out from the main tunnel.
The glint of coins shines faintly in the torchlight, spread throughout the muddy floor of the small chamber. A DC20 Spot (or DC10 Search) check reveals a skeletal hand protruding from what appears to be the rubble of a collapsed tunnel at the back of the small chamber. If the party has been told about  Amon Paend and the related rumors, they may correctly assume that they have found the ill-fated miser and his treasure. Additionally, a thin layer of dust-like spores can be seen coating the chamber with a DC12 Spot check, and a DC15 Spot check reveals the presence of the spores floating in the torch-lit air.
The spores are a dormant, yet virulent strain of Burning Slumber. Typically found only in warm climates, this strain went dormant as the region cooled and became more temperate. However, once carried (by contact) or inhaled, the warmth of the body brings the Burning Slumber out of dormancy; this is particularly true when the disease is brought out of the cold into heated dwellings, and becomes air-born. The danger related to this strain of Burning Slumber is further compounded by the pneumonia that develops at stage 2 of the disease. The stats for Burning Slumber are found below:

Burning Slumber
Infection: Contact, Inhaled (DC 18)
Incubation: 1d4 days, 6 hour cycle
Damage: 1d4 STR, 1d4 CON
Stage 1: The infected takes disease damage from a high fever; also becomes exhausted.
Stage 2: The infected takes disease damage, plus an additional 1d2 CON as pneumonia sets in; becomes unconscious.
Stages 3 & 4: The infected takes disease damage, plus an additional 1d2 CON from pneumonia; remains unconscious.
Stage 5: Death

This disease is extremely contagious and deadly, but is usually found in warmer climates. At the end of the incubation period, the character must succeed on a DC18 Fortitude save or begin to show symptoms of this disease. After the initial failure, the infected starts deteriorating through the stages with each 6-hour cycle until reaching the stage of illness determined by the save result: a save failed by less than 5 means the infected reaches Stage 1; if a save failed by 5 or more, the infected declines to Stage 2; and a save failed by 10 or more means the infected declines to stage three.

Example: Sickboy fails his Fortitude save by 10 after Burning Slumber's incubation period, meaning he'll deteriorate through three stages of sickness over the following 18 hours (a 6-hour cycle for each stage). During the first 6 hours, he suffers 1d4 STR, 1d4 CON damage, and becomes fatigued. After 12 hours, he suffers another 1d4 STR and 1d4 CON damage from the fever, another 1d2 CON damage from the developing pneumonia, and falls unconscious. After 18 hours, Sickboy suffers another 1d4 STR and 1d4 CON damage from the fever, plus another 1d2 CON damage from pneumonia. If Sickboy survives to this point, he get to make another Fortitude save for each 6-hour cycle to determine whether he improves a stage, remains in his current stage, or worsens a stage per the Disease Variant Rule. Poor Sickboy...

Once the infected recovers from Stage 1 of the disease, he/she will be fatigued and require 1d6 days of bed rest. Immunity to the Burning Slumber is gained once a person recovers from the disease.

For the Disease Variant Rule, see the post in the House Rules forum:
http://ravenblade.net/forum/showthread.p...232#pid232
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Messages In This Thread
Burning Slumber Outbreak - by Ravenblade - 03-15-2017, 05:41 AM
RE: Burning Slumber Outbreak - by Ravenblade - 03-15-2017, 06:04 AM
RE: Burning Slumber Outbreak - by frenzied67 - 03-15-2017, 03:38 PM
RE: Burning Slumber Outbreak - by Ravenblade - 03-15-2017, 04:02 PM
RE: Burning Slumber Outbreak - by frenzied67 - 03-15-2017, 05:02 PM
RE: Burning Slumber Outbreak - by Ravenblade - 03-20-2017, 09:15 PM
RE: Burning Slumber Outbreak - by frenzied67 - 03-20-2017, 11:04 PM
RE: Burning Slumber Outbreak - by Xura - 03-15-2017, 09:54 PM
RE: Burning Slumber Outbreak - by frenzied67 - 03-16-2017, 01:08 AM
RE: Burning Slumber Outbreak - by Ravenblade - 03-20-2017, 10:30 PM
RE: Burning Slumber Outbreak - by rimmermac - 03-22-2017, 07:32 AM
RE: Burning Slumber Outbreak - by frenzied67 - 03-22-2017, 09:16 PM
RE: Burning Slumber Outbreak - by Ravenblade - 03-24-2017, 04:35 PM
RE: Burning Slumber Outbreak - by Almimsy - 03-24-2017, 11:56 PM
RE: Burning Slumber Outbreak - by frenzied67 - 03-26-2017, 04:06 PM
RE: Burning Slumber Outbreak - by Xura - 03-26-2017, 05:45 PM
RE: Burning Slumber Outbreak - by frenzied67 - 03-27-2017, 03:55 PM
RE: Burning Slumber Outbreak - by Ravenblade - 03-27-2017, 10:14 PM
RE: Burning Slumber Outbreak - by Ravenblade - 03-27-2017, 09:55 PM

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