03-15-2017, 05:02 PM
(This post was last modified: 03-19-2017, 09:49 AM by frenzied67.)
(03-15-2017, 04:02 PM)Ravenblade Wrote: Short answers:
1) Yes, by restoring lost ability points that affect saves, as well as through temporarily improving fatigue and exhaustion (where applicable)
2) Only within the bounds of core rules, although there may be some items that grant disease immunity. Example: Periapt of Health
In that case Kearse will cast his lone Lesser Restoration on poor Olotte Sod to bolster her Constition. In the book it says that long term care is considered light activity for the care giver, will that allow Kearse time to memorize spells? If so he would like to temporarily amend his spell list thus:
1st level spells) expend a Light of Lunia spell for an additional Healthful Rest (for a total of two of those spells).
2nd level spells) expend all prepared spells, except Domain, (as healing spells cast on the afflicted, except for the Lesser Restoration already cast on Misses Sod) then memorize 6 Lesser Restoration spells.
3rd level spells) expend all spells, except Domain, (as healing spells on the afflicted) then memorize 4 or 5 Mass Conviction spells.
4th level spells) expend all spells, except Domain, (as healing spells on the afflicted) then memorize 4 Restoration spells.
P.S. Does Divine Health prevent Kearse from becoming a carrier of pathogens, does a supernatural immunity preclude him from becoming a vector?
P.P.S. When the staff of healing returns he will use Lesser Restoration, Restoration spells from it until his own spells are amended. Also he would like to clear his Ring of Spell Storing and place a Lesser Restoration and a Detect Evil in it (A 2nd level and a 1st level spell = 3) after this disease is dealt with.