08-02-2026, 09:19 PM
Character/ Class Archetype: Enkili / Battle Master
***15th Level- Hit Dice/ Hit Die Type- / 15 / Average 6+5
Proficiency Bonus= +5
Features: Archetype Bonus.
At 15th level, you gain a feature granted by your Martial Archetype.
Additional ManeuversPHB p73
At 15th level, you learn two additional maneuvers of your choice.
Additional Superiority DiePHB p73
You gain another superiority die at 15th level.
RelentlessPHB p73
Starting at 15th level, when you roll initiative and have no superiority dice remaining, you regain 1 superiority die. (I believe this has to be limited or I'll abuse the heck out of the game
)
8d10's of Superiority Dice.
Maneuvers: Goading Attack. When you hit a creature with a weapon attack, you can expend one superiority die to attempt to goad the target into attacking you. You add the superiority die to the attack's damage roll, and the target must make a Wisdom saving throw. On a failed save, the target has disadvantage on all attack rolls against targets other than you until the end of your next turn.
Bait and Switch. When you're within 5 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and isn't incapacitated. This movement doesn't provoke opportunity attacks.
Roll the superiority die. Until the start of your next turn, you or the other creature (your choice) gains a bonus to AC equal to the number rolled.
***15th Level- Hit Dice/ Hit Die Type- / 15 / Average 6+5
Proficiency Bonus= +5
Features: Archetype Bonus.
At 15th level, you gain a feature granted by your Martial Archetype.
Additional ManeuversPHB p73
At 15th level, you learn two additional maneuvers of your choice.
Additional Superiority DiePHB p73
You gain another superiority die at 15th level.
RelentlessPHB p73
Starting at 15th level, when you roll initiative and have no superiority dice remaining, you regain 1 superiority die. (I believe this has to be limited or I'll abuse the heck out of the game
)8d10's of Superiority Dice.
Maneuvers: Goading Attack. When you hit a creature with a weapon attack, you can expend one superiority die to attempt to goad the target into attacking you. You add the superiority die to the attack's damage roll, and the target must make a Wisdom saving throw. On a failed save, the target has disadvantage on all attack rolls against targets other than you until the end of your next turn.
Bait and Switch. When you're within 5 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and isn't incapacitated. This movement doesn't provoke opportunity attacks.
Roll the superiority die. Until the start of your next turn, you or the other creature (your choice) gains a bonus to AC equal to the number rolled.

